Players are responsible for managing the safety assurance of a product, project, facility, process, etc. The complete tower of wooden blocks represents the multiple barriers present to ensure safety. Exactly what the tower represents can be tailored to suit the attendees as required. It can represent a physical asset such as an oil and gas facility, an offshore wind turbine, a rail system or a nuclear power station. The analogy is hugely flexible as it can be applied to anything that requires structured controls to succeed, so could represent project management, product development, a safety management system, ALARP decision-making, etc. The applications are pretty much endless.
The teams are presented with scenarios from a deck of cards which either erode or reinstate barriers, requiring the removal or addition of blocks. These scenarios challenge ongoing integrity, represented by degrading the stability of the tower.
This game illustrates the concept of defence in depth to prevent major accidents and is a great way of bringing the Swiss-Cheese analogy for accident causation to life in a very practical, visual and hence memorable way.
INGREDIENT 7: The all-important wrap-up message
This is where the facilitator brings the group together after all the fun and hilarity to have a short, typically 5 minutes, serious discussion about what the game means, how it relates to process safety and how it relates to your specific roles.
In the game “RiskJet”, which covers “Safety Critical Elements”, teams decide what items they want to include on their private jet which they’re buying after a big lottery win. Items range from things that are clearly Safety Critical to things that are frivolous like a disco ball and pool table, and through lots of things in between. As the budget gets cut the teams have to make tougher and tougher decisions as to what they need to make their plane safe.
At the end of this game the facilitator encourages an open discussion amongst the group, framed around questions like:
- What are the SCEs within your plant, facility etc.
- How do you know they are safety critical?
- Why are they safety critical?
- How are they looked after?
Are there any barriers to its use?
We’ve delivered GBL sessions to a wide range of clients around the world within the offshore oil & gas, offshore wind, onshore petrochemical, nuclear generation and rail industries and have received excellent feedback. We get lots of anecdotal feedback that the games have helped increase awareness and interest in process safety across a workforce. One of the most satisfying bits of feedback we’ve received is from a shift manager who overheard an operator talking to a colleague about a process safety theme (Safety Critical Elements) and using the name of our GBL game (RiskJet) interchangeably with that theme. There is no better evidence that GBL is working than an operator recalling one of our games and associating it with a process safety theme in the workplace.
The only barrier we’ve encountered in promoting and using GBL is the very occasional reluctance from organizations or individuals to embrace what can be seen as a flippant approach within the serious environment of a major hazard industry; “safety is not a game!”
However, what we find, time and time again, is that when people actually experience the games either by watching or playing, they see first-hand just how deep and thought provoking the analogies and metaphors for process safety are, and how these generate lots of very positive and creative discussion about very serious subjects, but in a fun, memorable way. They also see that whatever level of detail you want to explore these process safety themes, the analogies support a healthy and robust discussion. These metaphors and analogies are by no means flippant or superficial, they are carefully crafted by risk and safety professionals to form the foundation of a highly effective learning technique. Finally, they see the smiles on players faces as they genuinely enjoy a fun experience not actually realizing they are learning at the same time.
In our experience, the vast majority of people throw themselves into the sessions openly and enthusiastically. However, what is incredibly satisfying is to watch the body language of a very small minority of people quickly change from sceptical and disinterested to engaged and energized as the game unfolds. I think this just goes to show we are all just big kids at heart and if you create the right environment people (fun experience, depth and integrity of message) people just can’t help having some fun.
So where do we see GBL going in future?
Whilst these games have delivered significant value already, it is the process behind their development which perhaps offers most potential. Through the process of creating these games, we have generated an expansive list of concepts, themes, analogies and metaphors, along with a process which allows these to be combined to develop further games. We have a number of games in the pipeline covering:
- The principle of ALARP
- Emergency response
- Incident investigation
- Business continuity management
With this experience, we believe there is the opportunity to develop a game to cover any message and we’ll continue to invest in this program and expand the suite of games available to allow our clients to reap the rewards of GBL.